![]() ![]() ![]() I didn’t really mention this point in any of my pre-reviews of the Mystery Booster playtest cards, but I’ll mention it now: when you design something for the purpose of innovation or being a curiosity, sometimes unexpected things happen. This card narrowly missed making my Top 12 list. Limited: 2.5 (not impossible to cast, but it’s a good deal harder to get out) It deservedly got banned out of Modern, and still showing up in other high-powered formats speaks to its strength.Ĭonstructed: 4.5 (it’d probably be a 5 if it was still Modern legal) Being able to come back even after you blow it up is just the icing on the cake, and while you might eventually run out of cards with which to cast Hogaak by delving, you still can convoke it back if need be. It’s not the primary focus of either of those decks, but it doesn’t mind being sent to the graveyard and can make ready use of Bridge from Below and all of the cards that go to the graveyard as collateral. Not being able to spend mana to cast Hogaak is a fair restriction, but it turned out be a dominating force all the same, and it even has found a home in Legacy and Vintage Dredge decks as another way to win the game. It got to where most decks were forced to run copious amounts graveyard hate maindeck just to keep Hogaak in check. Hogaak, Arisen Necropolis has just about everything you could want in a card: an absurd statline (8/8 with trample), resilience to removal (thanks to being able to be cast from the graveyard), and an ability to be cast extremely far ahead of schedule (turn 2!). When you dominate a format so hard that you draw two bans intentionally meant to cripple the deck (including of yourself) and you shrug off the first ban, you know that card is nuts. ![]()
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